BESTIARY

100 Ways to Die. Learn Them All.

Every zone breeds its own horrors. From the frozen predators of Cinderspire to the time-fractured abominations of the Obsidian Wastes, these are the creatures that will send you to the monument yard. Study them. Fear them. Kill them anyway.

Ashen Plains Cinderspire Iron Woods Hollow Forge Obsidian Wastes Bone City Solhaven Ruins Cradle of Embers Natural World

ASHEN PLAINS

Tutorial Zone โ€” Where Legends Begin (And Usually End)

DOOM: Exposure
Ash Crawler Mob

Ash Crawler

The first thing that tries to kill you. Step too heavy and they erupt in swarms.

Dust Wraith Mob

Dust Wraith

Spirits of the initial burning. Your torch flickers? Start running.

Ember Lantern Mob

Ember Lantern

A comforting glow in the ash. Thatโ€™s how it gets you.

Ash Stalker Mob

Ash Stalker

You won't see one until its teeth are in your throat.

Ember Spider Mob

Ember Spider

Webs that burn. Venom that burns. Check your bedroll twice.

Dune Horror Mob

Dune Horror

Something older than the Ashmother dreams beneath the dunes.

Ashen Revenant Elite

Ashen Revenant

Once heroes, now hollow shells. Some still whisper their names.

Sandstorm Elemental Elite

Sandstorm Elemental

When ash storms grow angry enough, they birth consciousness.

The Buried King Boss

The Buried King

He ruled before the burning. First real boss. First real lesson.

Mother of Dunes Dragon

Mother of Dunes

The oldest thing in the wasteland. The land grew over her.

CINDERSPIRE MOUNTAINS

The Cold That Burns โ€” Frostbite and Fire Intertwined

DOOM: Frostbite
Frozen Imp Mob

Frozen Imp

Miserable little demons. The first thing you learn to hate.

Rime Hound Mob

Rime Hound

A single one tracks the weak. A pack tracks the careless.

Emberveil Lynx Mob

Emberveil Lynx

The first hint that the mountains end in fire, not mercy.

Frostbite Boar Mob

Frostbite Boar

Short, angry, and made of bruises and tusks.

Slag-Horn Ram Mob

Slag-Horn Ram

Their horns glow like forge-fresh iron.

Ash-Wind Harrier Mob

Ash-Wind Harrier

Vicious raptors that ride the ash winds between passes.

Nullstone Gargoyle Elite

Nullstone Gargoyle

Carved guardians that forgot they were statues.

Ice-Veined Golem Elite

Ice-Veined Golem

Walking boulders that never tire of crushing warm things.

Skarbrand Boss

Skarbrand, Alpha Rime Hound

His breath doesn't just freeze flesh. It freezes hope.

Glacier's Wrath Dragon

Glacier's Wrath

Where fire meets ice, she was born.

IRON WOODS

The Forest That Screams โ€” Where Sound Is Death

DOOM: Resonance
Living Metal Tree Mob

Living Metal Tree

Not trees. Metal growths that hate noise.

Resonance Hound Mob

Resonance Hound

Blind, earless, hunting by vibration. They feel your fear.

Threadspinner Mob

Threadspinner

Their webs are razor-thin. You won't feel the cuts until you're in pieces.

Iron Rook Mob

Iron Rook

They don't eat carrion. They eat the armor off the carrion.

Coil Viper Mob

Coil Viper

They don't bite. They lance.

Bell Wraith Mob

Bell Wraith

Phantom chimes that drive the living mad.

Iron Hart Elite

Iron Hart

It still protects the woods. It no longer remembers from what.

Husk Knight Elite

Husk Knight

The armor walked out without the knight inside.

The Conductor Boss

The Conductor

Fight him in rhythm or die off-beat.

The Ironbark Ancient Dragon

The Ironbark Ancient

Before the forest turned to iron, he was already old.

THE HOLLOW FORGE

The Factory That Feeds on Souls โ€” Work or Die

DOOM: Labor
Furnace Fiend Mob

Furnace Fiend

Bodies of molten metal, eyes of blue-white hate.

Gear Horror Mob

Gear Horror

Workers crushed into machinery. Still grinding forward.

Piston Ram Mob

Piston Ram

The sound of steam building means three seconds to move.

Slag Hound Mob

Slag Hound

Half-formed things that never cooled right.

Mold Crawler Mob

Mold Crawler

Attacks anything that looks like it's not working.

Cinder Serpent Mob

Cinder Serpent

Living blockages in the cooling pipes.

Scrap Colossus Elite

Scrap Colossus

A walking junkyard of broken prototypes and half-formed demons.

The Shift Overseer Elite

The Shift Overseer

Everyone works or everyone burns.

The First Forged Boss

The First Forged

The prototype. Too powerful. Too eternal. Still waiting.

The Slag Sovereign Dragon

The Slag Sovereign

Forged, not born. Chains don't bind him โ€” they ARE him.

OBSIDIAN WASTES

The Shattered Timeline โ€” Where Reality Lies

DOOM: Paradox
Temporal Aberration Mob

Temporal Aberration

Attacking three seconds ago and five seconds from now.

Mirror Stalker Mob

Mirror Stalker

Your reflection, if your reflection hated you.

Glass Wraith Mob

Glass Wraith

Shatter into cutting fragments. Reform moments later.

Paradox Hound Mob

Paradox Hound

Fighting five at once might be the same one five times.

Crystal Stalker Mob

Crystal Stalker

Invisible until they move. By then, you're already cut.

Rift Raven Mob

Rift Raven

Stealing small objects โ€” and occasionally fingers.

Timeline Keeper Elite

Timeline Keeper

Can rewind wounds. Heal allies who died seconds ago.

Void Stalker Elite

Void Stalker

Strike from directions that don't exist.

Shattered Oracle Boss

The Shattered Oracle

Exists in seventeen moments. Each trying to kill you differently.

The Temporal Wyrm Dragon

The Temporal Wyrm

She exists in multiple moments simultaneously.

BONE CITY

The Floating Necropolis โ€” Built from Gods

DOOM: Reversal
Bone Construct Mob

Bone Construct

Kill one and the city just stands up another.

Skull Swarm Mob

Skull Swarm

Chattering clouds that strip flesh in seconds.

Marrow Worm Mob

Marrow Worm

Parasites in god-bones. Erupt from walls seeking warmth.

Carrion Wing Mob

Carrion Wing

They dive for eyes first โ€” fresh or preserved.

Tomb Spider Mob

Tomb Spider

They wrap prey in burial shrouds before feeding.

Silent Choir Mob

Silent Choir

Songs that make you see allies as enemies.

Bone Colossus Elite

Bone Colossus

Fifty-foot giants assembled from a thousand corpses.

Revenant Knight Elite

Revenant Knight

They remember being alive. They remember being better.

Grave Warden Boss

The Grave Warden

A cathedral-sized skeleton animated by grief and duty.

The Ossuary King Dragon

The Ossuary King

His breath doesn't burn โ€” it unbinds.

SOLHAVEN RUINS

The Fallen Holy City โ€” Where Faith Burned

DOOM: Despair
Cinder Wraith Mob

Cinder Wraith

They were praying when they died. They're still praying.

Rubble Hulk Mob

Rubble Hulk

Buildings that refuse to stay fallen.

Bell Horror Mob

Bell Horror

The bells still ring. Now they walk.

Pyre Hound Mob

Pyre Hound

They remember being good boys.

Ash Raven Mob

Ash Raven

Now they're just hungry.

Sanctuary Serpent Mob

Sanctuary Serpent

They don't know the temples have fallen.

Scorched Seraph Elite

Scorched Seraph

Wings of ember. Halo of smoke. Hatred for the living.

Ruined Colossus Elite

Ruined Colossus

Stone faces weeping lava.

The Last Cardinal Boss

The Last Cardinal

Still preaches from the burning cathedral.

The Fallen Seraph Dragon

The Fallen Seraph

She haunts the ruins of everything she failed to protect.

CRADLE OF EMBERS

The Heart of Hell โ€” DOOM Is Always 100%

DOOM: Always 100%
Emberfang Warg Mob

Emberfang Warg

Makes Rime Hounds look like puppies.

Magma Tusker Mob

Magma Tusker

Ground shakes when they charge.

Cinder Rat Mob

Cinder Rat Swarm

Individually pathetic. In a wave? A moving DOT.

Ash Viper Mob

Ash Viper

Looks like ash until you step on it.

Ashplume Vulture Mob

Ashplume Vulture

Never far from death โ€” yours, specifically.

Char-Root Devourer Mob

Char-Root Devourer

Turn every step into a gamble.

Lava-Shell Colossus Elite

Lava-Shell Colossus

Don't be on one when it decides to submerge.

Flame Tyrant Herald Elite

Flame Tyrant Herald

They announce what's coming. What's coming is worse.

Grimroar Boss

Grimroar, Alpha of the Emberfang

His howl has ended more raids than any boss mechanic.

The First Flame Dragon

The First Flame

Before the Ashmother, there was fire.

NATURAL WORLD

Fauna of the Burning World โ€” Not All Monsters Are Demons

HUNTING โ€ข FARMING โ€ข SURVIVAL
Ember Boar Fauna

Ember Boar

Big, mean, and technically edible.

Ashfield Ox Fauna

Ashfield Ox

The backbone of surviving farms.

Cinder Hen Fauna

Cinder Hen

Eggs taste faintly of smoke and bad decisions.

Smoke Hare Fauna

Smoke Hare

Fast, nervous, almost invisible at dusk.

Iron-Antler Stag Fauna

Iron-Antler Stag

Seeing one is a blessing. Getting hit is a monument trip.

Soot Hound Fauna

Soot Hound

Loyal once tamed. Still barks at ghosts.

Glassback Sow Fauna

Glassback Sow

Their meat is risky. Their temper isn't.

Ashfield Crow Fauna

Ashfield Crow

Their feathers remember every burning village.

Ashwing Kite Fauna

Ashwing Kite

Circling patiently over battlefields.

Furnace Carp Fauna

Furnace Carp

Taste best just before the water catches fire.

Ashrunner Antelope Fauna

Ashrunner Antelope

Famous for teaching players they can't aim.

Glassfeather Heron Fauna

Glassfeather Heron

They eat carp, stray fingers, and unlucky scouts.

Embermane Horse Fauna

Embermane Horse

Manes smolder when they gallop. Nobles race them.

Crater Jackal Fauna

Crater Jackal

Their teeth know where your armor is weakest.

Glowfen Newt Fauna

Glowfen Newt

Alchemists pay good money. Don't step where they've been.

Ironbark Squirrel Fauna

Ironbark Squirrel

Adorable. Also why rangers carry backup bowstrings.

Embermole Fauna

Embermole

Miners love them until the floor gives out.

Ash Gull Fauna

Ash Gull

Will steal your last bread mid-raid.

Old Grey World Boss

Old Grey, the Last Plow

Where he walks, crops grow. Where he charges, monuments.

Redmane World Boss

Redmane, the Ashen Charger

The stallion bards don't shut up about.

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